04/18/2024

CUDA for PyTorch
Pytorch GPU Setup Guide | The MCT Blog (mct-master.github.io)

Unity Related Stuff:
#AltDevBlog » Unity3D coroutines in detail (jahej.com) - Good explanation on how Coroutines probably within Unity

Useful WebRTC links:
https://webrtc.org/
https://webrtc.googlesource.com/src/+/refs/heads/main/docs/native-code/index.md
https://webrtc.github.io/webrtc-org/native-code/development/
https://docs.microsoft.com/en-us/winrtc/getting-started
https://github.com/microsoft/winrtc
https://github.com/sipsorcery-org/sipsorcery/tree/710e3bb3bc9d787df45d97f1f80b4b700e4121f2
https://microsoft.github.io/MixedReality-WebRTC/manual/cs/cs.html
https://github.com/radioman/WebRtc.NET
https://www.c-sharpcorner.com/blogs/webrtc-web-real-time-communication
Really good description of how STUN/TURN works:
2008-08-cluecon-stun-turn-ice.pdf (viagenie.ca)

State of the Art Image Segmentation Survey
https://arxiv.org/pdf/2007.00047.pdf

NeRF rendering
https://www.matthewtancik.com/nerf
2210.13641.pdf (arxiv.org)

Camera Pose Determination
Cameras as Rays: Pose Estimation via Ray Diffusion (jasonyzhang.com)
DUSt3R: Geometric 3D Vision Made Easy (naverlabs.com)

Another great color resource:
Welcome to Bruce Lindbloom's Web Site

Article displaying differences between color distances (CIE1976 vs CIE2000)
https://making.lyst.com/2014/02/22/color-detection/

Good overview of color
Frequently asked questions about color (poynton.ca)

Survery of methods for computing surface normals from point clouds
Comparison of Surface Normal Estimation Methods for Range Sensing Applications

Good overview of PCA
A Step-by-Step Explanation of Principal Component Analysis (PCA) | Built In

ChaiScript: Easily embeddable scripting C-link language
http://chaiscript.com/index.html

Natural Docs (documentation system)
https://naturaldocs.org/

Useful features of C++17
https://www.bfilipek.com/2019/08/17smallercpp17features.html?m=1
https://www.linkedin.com/pulse/21-new-features-modern-c-use-your-project-vishal-chovatiya/
GitHub - hanickadot/compile-time-regular-expressions: Compile Time Regular Expression in C++

C++20 Draft
2019-02 Kona ISO C++ Committee Trip Report

C++ Algorithms
GitHub - HappyCerberus/book-cpp-algorithms: The Standard Algorithms in C++.

Good site for comparing possible software licenses:
https://tldrlegal.com/

Neat little camera
https://openmv.io/

Computing Barycentric coordinates of projected pointhttp://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=ACDF35543780A74C1E36F71B687E2513?doi=10.1.1.165.1208&rep=rep1&type=pdf

Found this useful article on tensor decomposition (and tensors in general):
https://public.ca.sandia.gov/~tgkolda/pubs/bibtgkfiles/SAND2007-6702.pdf

 
Image Blurring
 
Random Graphics